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The easiest way to start a garden is to purchase seed packets at a computer or by clicking on a flower pot, or buying the harvestable from shops around the world. Once the Sim received the seed packet, opening it will give the sim one the higher level packs or multiple the starter packs items.

Warning, you can eat or plant seeds, but you can't sell them from inventory. Actually, you can plant those unwanted seeds and sell plants in building mode. This way you can return some of your simoleons you spent on seeds. So be aware not to buy and open too many seed packs, since your inventory will be full of duplicate, tedious to get rid off seeds. Once the seed or fruit is placed in a spot on the ground where it can be planted, the "Plant" interaction will appear when the Sim clicks on it.

Be aware that actual location of the planted seed may shift a little to match the grid. If you place several seeds on the ground and ordered your sim to plant one, he will automatically continue planting all other seeds, laying on dirt. After it is planted, the Sim can water it to keep it healthy until it grows.

When a plant needs to be watered again, its base will appear dry and the foliage change hue although visual difference is subtle.

Every 12 Sim hours that it remains tended to, it will increase in health, until it is ready to increase in quality. Every 12 Sim hours that it remains untended unwatered, covered in weeds, or surrounded by bugs , it will decrease in health until it dies.

Its current health is represented by a progress bar separated in segments when highlighting the plant. If the colored part of the bar is closer to the previous segment it means the plant is in poor health, halfway is normal or just evolved and closer to the next segment means its close to evolving. Each segment of the bar represents one of the quality stages of a plant.

All plants need to be tended to at least once on a daily basis, meaning that even if a plant is not tended to for 12 hours, fully tending it once will provide double the progress of what it lost. Weeds and bugs occur randomly and can occur every 24 hours, or not at all. Plants that require weeding will produce small white and yellow flowers around their base. Plants that require the Sim to spray for bugs will have a large number of bugs flying around the plant and will make an audible 'buzzing' sound.

Despite the name, the Sixam Mosquito Trap will have no effect on how often plants have to be sprayed for bugs. Starting at level 7, Sims will have the ability to "Tend Garden" which will enable them to autonomously move between all plants within range, taking care of any tending that the plants need. Every so often, plants will produce harvestables. How often depends on the plant see the table in section "Harvestables" below.

When it comes time to harvest a plant, it will produce 10 harvestables if you wait for full grow. These harvestables can now be eaten, sold, used to plant new plants, or used in cooking or herbalism recipes. Plants can be harvested an unlimited number of times. Plant may continue to yield produce after the length of its cycle or may reset to planted stage and need time to regrow to mature stage to yield again.

This reset seems to be hard to predict and may occur after the produce get ripe to harvest but before actual harvest thus losing it. However in The Sims 4: Seasons , a gardening overhaul synchronize all plants on the current lot to produce harvestables every 5 AM.

Confirmed for base game too. Probably saving at that moment interrupts process of adding harvest to plants, and after loading game logic check the time to be overdue and do not start the process over again.

When plants reach maximum health, they can be evolved by a Sim, who has at least a level 2 gardening skill. This will increase the quality of the plants harvestables and their value. Increasing quality also increases the quality of dishes, drinks, and herbal remedies made with them. Planting a higher quality harvestable will result in a plant starting at that quality. Most plants will increase from 2x to 3. Starting at level 5, Sims can fertilize plants, which helps them evolve more quickly.

Fertilizing does not affect the quality of the plant or harvestables, or how quickly harvestables are produced, and does not make the plant more resilient to needing water, weeding, or being sprayed for bugs. Plants can be fertilized with any plant or fish. Plants are the most common choice as they are easy to obtain and inexpensive to use up. There are also unconfirmed reports that trash plants and mushrooms are more effective than other plants, as fertilizers.

The in-game description of growfruit states that it is a "great" fertilizer. Given its name and that it was added as part of a gardening event, it is probably the most effective possible fertilizer. Fish are more effective than most plants, increasing in effectiveness depending on the rarity of the fish.

There is other opinion, that quality of fertilizer depends only on its price. After attaining level 5 in the gardening skill, Sims gain the ability to cut and graft plants. This allows them to make hybrid plants that grow multiple harvestables at once. To graft two plants together, the Sim simply needs to take a cutting from one plant and graft it onto another.

The second plant will then need to regrow, but after reaching maturity will bear its original harvestable, as well as the harvestable of the plant that was grafted onto it. Certain grafting pairs will produce a third harvestable on the plant, unrelated to the original two. This is the only way to obtain several rare harvestables.

After discovering one of these unique pairs, the recipe will be added to that Sim's notebook. Because there are two possible recipes to create bonsai buds, only the first one discovered will show up in the notebook. Grafted plants produce harvestables at the rate of the base plant, not the plant that came from a cutting. They will also start at the quality of the base plant and grow in the season of the base plant. Multiple plants can be grafted onto one base plant, but plants can only hold up to 10 harvestables, and grafted plants will split that randomly between all types.

Mushrooms and the Sixam Mosquito Trap cannot be cut or grafted onto. Too many cuttings will kill a plant; depending on the plant, they can survive one to three cuttings. The table below shows the possible grafting pairs that result in a new harvestable, it does not matter if Plant A or Plant B is the base plant. If a plant is not tended to for long enough, it will die.

Plants can also be killed by fire, being stomped, or the withering touch of a ghost killed by a Cowplant. After death, the plant will remain but will begin to produce an odor, similar to trash. No amount of tending can revive it. Seasons if installed have an effect on plants, it decides if they grow and bear fruit or if they lay dormant to most plants. There are plants that are unaffected by the changing of the seasons and these will continue to grow, but need continued tending as well.

Other plants only grow in one or two seasons and will lay dormant like a just planted seed while out of season. If a plant is dormant it does not need tending but it keeps its quality and can slowly gain in health as well. As seasons change a plant that is in season it starts growing as soon as the seasons change. When the season ends, plants that turn out of season go dormant immediately and disappear with the last harvest if this was not harvested.

Some plants will not turn to the dormant state and even grow slowly if just planted if they are out of season, these plants will not however produce any harvestables unless it is the right season. There are 32 harvestables that can be collected in the base game and 51 more were added with content packs , with a current total of They are collected through finding them in the wild, grafting, or purchasing seed packets from the computer or garden plot and planting them.

Players can also create a community and a vacation destination. FarmVille 3 is the third installment in the popular farm game series. We created this website to collect in one place all news and guides about FarmVille 3.

Please note that this website is not affiliated with any software developer unless specified otherwise. Spore Spore is an action-adventure game with strategy and simulation elements. CityVille In CityVille, players manage a city by building structures, planting crops, and hiring workers. Frontierville In Frontierville, players create a character and build a town by completing quests, planting crops, and building structures. What is FarmVille 3 and How to Play?

When the box pops up on the top left of the screen, enter testingcheats true. To turn cheats off, enter testing cheats false. Answer: To graft two plants together, a Sim has to take a cutting from a plant and graft it onto any other plant. Once the plant is grafted, it becomes a hybrid plant. This increases the chance that both plants can be harvested. Answer: blackberries and dragon fruits make the most money when sold in the Sims 4, and you can harvest both from the Spice Festival plant for free.

Start by grafting a cherry with an apple to make a pomegranate. Then, graft a snapdragon and a lily to make an orchid. Finally, graft the pomegranate and orchid together to make the death flower. You can use the death flower to save other Sims from death when the Grim Reaper visits.

The absolute best fertilizers in the game come from higher-level fish. Grafting can also make foodstuff, fertilizer and help you earn money incredibly fast. A word of advice: Grafting can be a helpful tool, but you could potentially kill all your plants if you do it incorrectly. Be sure not to spam your grafted plants with multiple combinations, and only cut your plants a maximum of 2 times to avoid destroying your rare and valuable plants.

Grafting Basics In the Sims 4 you can take the cuttings of one plant and graph it with another. Note: All times are based on in-game time. Grafting and Cutting in Action Players must clip the plant that they want to use as a base for grafting. Buying Seeds You can buy seeds from a computer. Grafting is a more reliable way to keep plants growing in your garden long-term.

Here is the abilities list your Sim has to go through before reaching the grafting skill Level 1: Gain the ability to plant, water, harvest, weed, and sell plant items. Using this option gains you the Focused moodlet, which will help you gain more experience while using your skills, including Gardening. Level 3: Sims can Fertilize Plants, which helps them evolve at a faster rate. Level 4: Fall and Spring plant seeds are unlocked for the player. Level 5: Winter and Summer plant seeds are unlocked for the player.

Your Sim unlocks the Graft and Cutting abilities, which let you grow unattainable plants. Level 6: The Weeding abilities area of effect is increased to include all nearby plants. At this level, other Sims gain the ability to compliment your garden.

Level 7: Uncommon and Farmer seed packets are available for purchase. Your Sims unlock the Tend Garden ability, which allows them to Weed and Water the Garden by clicking on one single plant.

You still have to choose when to fertilize and harvest.



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