Game info:. Game title:. Wonder Boy in Monster Land. Author released :. Westone Co. Action, Platform, RPG. Shinichi Sakamoto. Game manual:. File size:. Game size:. Recommended emulator:. KEGA Fusion. From Wikipedia, the free encyclopedia:. Wonder Boy in Monster Land is an action role-playing platform video game developed by Westone and released by Sega for arcade cabinets in and for the Master System in , with a number of other home computer and console ports following.
For fans and collectors:. Find this game on video server YouTube. Online emulated version of Wonder Boy was originally developed as arcade game or coin-op game , a coin-operated entertainment machine typically installed in public businesses such as restaurants, bars and amusement arcades. Most arcade games are video games, pinball machines, electro-mechanical games, redemption games or merchandisers. While exact dates are debated, the golden age of arcade video games is usually defined as a period beginning sometime in the late s and ending sometime in the mids.
Virtually all modern arcade games other than the very traditional Midway-type games at county fairs make extensive use of solid state electronics, integrated circuits and cathode-ray tube screens. In the past, coin-operated arcade video games generally used custom per-game hardware often with multiple CPUs, highly specialized sound and graphics chips, and the latest in expensive computer graphics display technology. Uploaded by Jason Scott on September 27, Internet Archive's 25th Anniversary Logo.
Search icon An illustration of a magnifying glass. User icon An illustration of a person's head and chest. Sign up Log in. Web icon An illustration of a computer application window Wayback Machine Texts icon An illustration of an open book.
Books Video icon An illustration of two cells of a film strip. Video Audio icon An illustration of an audio speaker. Audio Software icon An illustration of a 3. And the only way to receive extra vitality is to earn it through points surprise, surprise. Here's what you need: 1st bonus heart - 30, pts 2nd bonus heart - , pts 3rd bonus heart - , pts 4th bonus heart - , pts 5th bonus heart - , pts iii Doors and Shops If you see a door, then knock on it to enter.
What's behind most doors in Monsterland can be identified by the sign nailed to it, but not all doors are marked and even more can't be seen. Most of these hidden doors are revealed in the walkthrough, but the general rule for locating these secret entrances is almost the same for finding coins - if it looks suspicious then investigate. What's behind the doors with signs is pretty self explanatory but here goes anyway: - Shoe: purchase your shoes from here, and if you've already attained the Legendary Boots, the Wingboots will be for sale.
Walking around in a nappy all day will probably get you hurt. Remember though, every time Shion cashes in on Medicare the price increases for your next visit. Some things never change They're not cheap, but where else can you buy explosives from these days?
Drinks here will restore a small amount of your health, but it also serves as a way of obtaining information from the bartender if you shell out for the spirits. Finishing a round with full health will yield you 10, pts. If you keep loading up on Whirlwinds, Bombs and Fireballs, then the first items collected will be the first items to go.
Round 11 will cause most of your headaches - many of the monsters you fight are the Guardians from previous rounds and they almost always drop magic. Shion can carry quite a lot it's hard to calculate how many, but at a guesstimate - around 20 , however if you don't need it, get rid of it. In most cases if you don't kill monsters at the start of an area then there's a good chance that you won't come across any more until after you leave.
If you're in a rush and not concerned about gold and points, then just avoid the monsters. I put this down to hardware limitations on the coin-op original - if the screen gets overloaded, it slows down a lot. It can be re-obtained by purchasing it from magic shops, or fallen enemies will hand it over if you've gone for too long with out it. Failing just one of these objectives will deny you from obtaining these items. Magic and Loose Fitting Gowns Slicing and dicing isn't the only offensive manoeuvre available in the youngster's arsenal.
Unleashing natural disasters whilst sneaking around unnoticed has long been a trademark of the wonderstump. With the exception of the invisibility cloak, all of the following items can be both bought in shops and picked up from your fallen foes: Bomb - 10g, sold in lots of 5 Fireball - 20g, sold in lots of 5 Whirlwind - 30g, sold in lots of 3 Thunder - 50g, sold in lots of 3 Pill - g, magic shops will sell this item when you lose yours Queergown - with a name like that, I'd want to disappear as well.
It's regularly dropped by enemies from Round 4 on. Makes you invulnerable for 10 seconds. Get loose! Armour and Assorted Fashion If the Boy Wonder is to succeed in freeing Monsterland from the evil invaders then he needs to protect himself from damage. The peddling inhabitants offer a great range of defensive and offensive goods for sale, but on rare occasions Someone from Above will arrange for the slayed monsters to hand over these items if Shion goes for too long without upgrading.
Heavy - gold Hard - gold Legend - gold Helmet - 25 gold Unfortunately you just can't go and save up for the most expensive items. If you wish to purchase the Legend goods then you have buy the cheaper gear first, but you don't need every one. When you buy an item, the next two on the list will become available in the next shop you visit. For example, the quickest way to don the best boots is to buy the Leather first, the next shoe shop will then be selling Ceramic and Legend.
The Wingboots, Gauntlet and Helmet are frequently dropped by fallen enemies so you shouldn't really need to buy them. They're also temporary, after too much use they will break. Hints are not given in the walkthrough on which equipment to purchase at any particular time due to the fact that the amount of gold earned can vary dramatically. Monsters What would a game with Monsterland in the title be without monsters? Not a lot, but this one has a diverse enough range of meanies to make our fearless hero really need that nappy Because most of them are worth points and the higher your score, the more hearts you receive from the Almighty One.
Trying to fight some of the larger enemies toward the end of the game with only a few hearts is suicide, but hey, if you're up for the challenge Walkthrough Round 1 The first area of the game is rather short and you should be able to complete it without the loss of any health. Seriously though, he only takes 4 strikes. Simply jump then stab as he approaches and you should have victory with seconds, just make sure to grab all of the coins before collecting the key, because gold at the start of the game is vital.
Knock on the wall for the first secret door. The inhabitant will ask you to deliver a letter to Mary in Baraboro - Keep going right again and enter door for your second Guardian battle, this time not for the Round key, but for the Broad Sword Broad Sword Guardian - Vampire This round mound of pound is a pushover. Just stand in front of him and stab when he dives. If he decides to throw some fire then simply stand still - if you're positioned correctly, you'll never get hit.
Once defeated, pick up your new sword to exit. As soon as you can, move over to where he is materialising and stab him for one free hit. One way to attack is wait until he jumps then strike as he lands. Another is to jump up and strike him in mid-air. Either way, Goblin only takes 4 hits. If you sustain too much damage simply go back down to the hospital for some quality treatment.
Beware though, if you used the hospital before the battle, you won't be able to use it again. You can go up again to reach the pub, but the only hint you'll receive is the obscure "You can get armour in castle".
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